Igenlode Wordsmith
2015-08-02 09:30:40 UTC
I always enjoyed Cthangband (the old non-skills-based version) as the most
playable of the 'wilderness'/new races variants, and the multiple dungeons
make it possible to level up characters scarily fast -- if you survive.
This was a randomly-generated character rolled up for a quick bout of
procrastination who survived rather longer than usual. I've never tried an
evil paladin before: Horrify is a useful fear spell that actually *works*,
as opposed to making your opponents attack you (causes stunning and
paralysis, so far as I could tell) and Detect Evil/Detect Undead plus a
Magic Missile analogue that is extra sensitive to evil enabled me to survive
an early out-of-depth quest for over a dozen flying skulls...
Light Hounds aren't a very nice experience when you're a vampire, and treks
through the wilderness when you can only go out during the dark (the
dangerous time) and can't actually *see* the dungeon entrances until you
more or less stumble over them make life pretty dangerous -- which is why I
was tackling one of the more difficult dungeons before the easier ones like
the Yeek Lair or the Orc Caves. But I was incredibly lucky to get the Robe
of Permanence as a quest reward early on, which enabled me to fight a lot of
stat-draining monsters that should have been well above my level.
The death was really stupid in that I was paralysed and killed very slowly
by ghouls simply through lack of Free Action after swapping out my Planar
weapon (which apparently gives FA) for the Chaotic weapon I was using
previously (which is better for a long slogging hand-to-hand fight as it
randomly gives you a regular HP boost by draining your opponents). This was
the first time in the entire game that anything had paralysed me, and I
didn't even realise that I'd reached character level 25 without any form of
FA -- ironically the Set of Gauntlets of Ghouls *don't* protect you against
ghoul attacks!
No home inventory because I hadn't yet managed to accumulate enough money to
buy a home in even the most undesirable of towns...
[Cthangband 3.1.2 Character Dump]
Name : Arielle Age 122 STR: 18
Sex : Female Height 69 INT: 13
Race : Vampire Weight 164 WIS: 17
Class : Death Knight Social Class 1 DEX: 12
Magic : Death CON: 18/47
CHR: 18/ 1
+ To Hit 5 Level 25 Max Hit Points 291
+ To Damage 17 Experience 37398 Cur Hit Points -2
+ To AC 31 Max Exp 37398 Max SP (Mana) 26
Base AC 16 Exp to Adv. 41125 Cur SP (Mana) 26
Exp Factor 235 Gold 13328
(Miscellaneous Abilities)
Fighting : Supernatural Perception : Fair Blows/Round: 1
Bows/Throw : Superb Searching : Fair Shots/Round: 1
Saving Throw: Superb Disarming : Good Wpn.dmg/Rnd: 2d6+17
Stealth : Excellent Magic Device: Superb Infra-Vision: 60 feet
(Character Background)
In life you were a Vampire Hunter, but they got you. You
have white hair, blank white eyes, and a deathly pale
complexion.
[Miscellaneous information]
Ironman Mode: OFF
Maximize Mode: OFF
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Long Stairs: ON
Recall Depth: Level 21 (1050')
You have defeated 2349 enemies.
[Character Equipment]
a) a Beaked Axe (Chaotic) (2d6) (+4,+3)
b) a Long Bow (x3) (+4,+4) {cursed}
c) a Marble Ring of Damage (+12)
d) a Corundum Ring of Searching (+2)
e) (nothing)
f) (nothing)
g) a Robe of Permanence [2,+9] {uncursed}
h) a Cloak [1,+1] {uncursed}
i) a Large Leather Shield [4,-2]
j) an Iron Helm of Infravision [5,+4] (+1)
k) The Set of Gauntlets of Ghouls [2,+15] (+4) {@A1}
l) a Pair of Soft Leather Boots of Stealth [2,+4] (+2 to stealth)
m) a Scroll of *Identify*
n) a Tin Wand of Wonder (17 charges)
o) a Scroll titled "prok saden" of Teleport Level
p) a Mithril Wand of Stone to Mud (6 charges)
q) a Tin Wand of Wonder (13 charges)
r) a Short Wand of Confuse Monster (5 charges)
[Character Inventory]
a) 2 Books of Death Magic [Black Prayers]
b) 2 Books of Death Magic [Black Mass]
c) a White Spotted Mushroom of Unhealth
d) 3 Brown Potions of Speed
e) 7 Ichor Potions of Cure Serious Wounds
f) a Dark Red Potion of Cure Critical Wounds
g) 4 Potions of Cure Critical Wounds {25% off}
h) 4 Scrolls titled "xuxua deryerg" of Darkness
i) 5 Scrolls titled "shu blutri sat" of Phase Door
j) 4 Scrolls of Teleportation
k) 4 Scrolls titled "ufu biecon" of Word of Recall
l) 21 Scrolls titled "taun itiv" of Identify
m) 3 Scrolls titled "ninbjor julech" of Satisfy Hunger
n) a Cast Iron Rod of Trap Location
o) a Titanium Wand of Slow Monster (9 charges)
p) a Short Wand of Confuse Monster (16 charges)
q) a Tin Wand of Wonder (21 charges)
r) a Balsa Staff of Teleportation (5 charges)
s) a Tulwar (Planar Weapon) (2d4) (+11,+5) (+2 to searching)
t) 27 Arrows (1d4) (+0,+0)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory (page 1)]
a) (nothing)
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
[snip]
playable of the 'wilderness'/new races variants, and the multiple dungeons
make it possible to level up characters scarily fast -- if you survive.
This was a randomly-generated character rolled up for a quick bout of
procrastination who survived rather longer than usual. I've never tried an
evil paladin before: Horrify is a useful fear spell that actually *works*,
as opposed to making your opponents attack you (causes stunning and
paralysis, so far as I could tell) and Detect Evil/Detect Undead plus a
Magic Missile analogue that is extra sensitive to evil enabled me to survive
an early out-of-depth quest for over a dozen flying skulls...
Light Hounds aren't a very nice experience when you're a vampire, and treks
through the wilderness when you can only go out during the dark (the
dangerous time) and can't actually *see* the dungeon entrances until you
more or less stumble over them make life pretty dangerous -- which is why I
was tackling one of the more difficult dungeons before the easier ones like
the Yeek Lair or the Orc Caves. But I was incredibly lucky to get the Robe
of Permanence as a quest reward early on, which enabled me to fight a lot of
stat-draining monsters that should have been well above my level.
The death was really stupid in that I was paralysed and killed very slowly
by ghouls simply through lack of Free Action after swapping out my Planar
weapon (which apparently gives FA) for the Chaotic weapon I was using
previously (which is better for a long slogging hand-to-hand fight as it
randomly gives you a regular HP boost by draining your opponents). This was
the first time in the entire game that anything had paralysed me, and I
didn't even realise that I'd reached character level 25 without any form of
FA -- ironically the Set of Gauntlets of Ghouls *don't* protect you against
ghoul attacks!
No home inventory because I hadn't yet managed to accumulate enough money to
buy a home in even the most undesirable of towns...
[Cthangband 3.1.2 Character Dump]
Name : Arielle Age 122 STR: 18
Sex : Female Height 69 INT: 13
Race : Vampire Weight 164 WIS: 17
Class : Death Knight Social Class 1 DEX: 12
Magic : Death CON: 18/47
CHR: 18/ 1
+ To Hit 5 Level 25 Max Hit Points 291
+ To Damage 17 Experience 37398 Cur Hit Points -2
+ To AC 31 Max Exp 37398 Max SP (Mana) 26
Base AC 16 Exp to Adv. 41125 Cur SP (Mana) 26
Exp Factor 235 Gold 13328
(Miscellaneous Abilities)
Fighting : Supernatural Perception : Fair Blows/Round: 1
Bows/Throw : Superb Searching : Fair Shots/Round: 1
Saving Throw: Superb Disarming : Good Wpn.dmg/Rnd: 2d6+17
Stealth : Excellent Magic Device: Superb Infra-Vision: 60 feet
(Character Background)
In life you were a Vampire Hunter, but they got you. You
have white hair, blank white eyes, and a deathly pale
complexion.
[Miscellaneous information]
Ironman Mode: OFF
Maximize Mode: OFF
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Long Stairs: ON
Recall Depth: Level 21 (1050')
You have defeated 2349 enemies.
[Character Equipment]
a) a Beaked Axe (Chaotic) (2d6) (+4,+3)
b) a Long Bow (x3) (+4,+4) {cursed}
c) a Marble Ring of Damage (+12)
d) a Corundum Ring of Searching (+2)
e) (nothing)
f) (nothing)
g) a Robe of Permanence [2,+9] {uncursed}
h) a Cloak [1,+1] {uncursed}
i) a Large Leather Shield [4,-2]
j) an Iron Helm of Infravision [5,+4] (+1)
k) The Set of Gauntlets of Ghouls [2,+15] (+4) {@A1}
l) a Pair of Soft Leather Boots of Stealth [2,+4] (+2 to stealth)
m) a Scroll of *Identify*
n) a Tin Wand of Wonder (17 charges)
o) a Scroll titled "prok saden" of Teleport Level
p) a Mithril Wand of Stone to Mud (6 charges)
q) a Tin Wand of Wonder (13 charges)
r) a Short Wand of Confuse Monster (5 charges)
[Character Inventory]
a) 2 Books of Death Magic [Black Prayers]
b) 2 Books of Death Magic [Black Mass]
c) a White Spotted Mushroom of Unhealth
d) 3 Brown Potions of Speed
e) 7 Ichor Potions of Cure Serious Wounds
f) a Dark Red Potion of Cure Critical Wounds
g) 4 Potions of Cure Critical Wounds {25% off}
h) 4 Scrolls titled "xuxua deryerg" of Darkness
i) 5 Scrolls titled "shu blutri sat" of Phase Door
j) 4 Scrolls of Teleportation
k) 4 Scrolls titled "ufu biecon" of Word of Recall
l) 21 Scrolls titled "taun itiv" of Identify
m) 3 Scrolls titled "ninbjor julech" of Satisfy Hunger
n) a Cast Iron Rod of Trap Location
o) a Titanium Wand of Slow Monster (9 charges)
p) a Short Wand of Confuse Monster (16 charges)
q) a Tin Wand of Wonder (21 charges)
r) a Balsa Staff of Teleportation (5 charges)
s) a Tulwar (Planar Weapon) (2d4) (+11,+5) (+2 to searching)
t) 27 Arrows (1d4) (+0,+0)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory (page 1)]
a) (nothing)
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
[snip]
--
Igenlode Visit the Ivory Tower http://ivory.vlexofree.com/Tower/
In Europe 100 miles is a long way; in America 100 years is a long time.
Igenlode Visit the Ivory Tower http://ivory.vlexofree.com/Tower/
In Europe 100 miles is a long way; in America 100 years is a long time.